An embedded team

What makes working with us different from the other studios is that we embed ourselves into your team, rather than being an external party you consult with. Many of us have years of experience working in-house at small, medium, and large tech companies. As a result, we’re able to hit the ground running fast and integrate ourselves into many different org structures and team rituals.

Our bread and butter

Digital Product Design

Designing beautiful, functional interfaces is what we're best at. Expect detailed user flows, high-fidelity prototypes, pixel-perfect visuals, testing branch deploys, and a systematized approach to design.

Software Engineering

Creating great products doesn't end in Figma. We love building applications with the same standard we have for designing them. We’re happy integrating into your existing engineering team, or taking it from 0-1 by ourselves.

Product Strategy

Analyzing competitors, conducting user research, and identifying opportunity areas for your business. We can help you figure out where to start and visualize where you want to be in a year so that everyone is on the same page.

Shipping and iterating

We’re not down with just whipping up pretty designs and calling it a day. We want to ship actual software with you. That means creating roadmaps, planning sprints, doing QA, and shifting gears as we learn what’s working and what’s not.

An adaptive (and agile) process

We don’t believe in one-size-fits-all approaches. The truth is, every company we work with is at a different stage when they get in touch with us. We start by understanding where you’re currently at, and where you want to be, then work with you on a plan to get there. We believe the best way to solve problems is to actually work on them, not waste your time with costly exercises and rigid processes.

FAQs

What does working together look like in practice?
  • We join your team’s rituals, or bring in some of our own.
  • We have a shared Slack where we can collaborate async.
  • We commit to working through the hard problems with you, not to deadlines.
  • You can see our work all the time, it’s all in Figma.
  • We join your repos and commit to your code base.
What specifically are we good at?

Between everyone at the studio we’ve held most roles you find in a product org. Everyone is first and foremost a designer or software engineer, but we’ve also held titles such as Product Manager, Design Director, and even launched a few of our own products. All that to say, we have experience with this stuff. The things that we really feel confident in are:

  • Product Strategy
  • Digital Product Design
  • Prototyping
  • Front-end development
  • Full-stack development
  • User research
What are we not so great at?

We don’t do everything under the sun and know when to call on collaborators who are better than us for help. If you come to us with any of the following requests, we’ll most likely bring in trusted people from our network:

  • Marketing websites
  • Illustration
  • Extensive branding
  • Infra / Ops development
Why wouldn’t we hire a designer?

There’s a time when this 100% makes sense, heck we’ll even tell you if we think that’s the case. But, there are also times when hiring a studio like L+R makes sense. Typically we’re helping early companies get their ideas off the ground and ship a V1 together. Time is of the essence, and you can’t risk making a bad hire that doesn’t work out. That’s where we come in.

Internally, we’re made up of people who’ve done this for the last 10 years at places like Facebook, Coinbase, Shopify, InVision, and then some. We’ve learned what works best and how to deliver value in a variety of different team sizes and org structures.

Additionally, within the studio we operate as a design team. We have our own internal design critiques and team rituals, which means you get the collective brainpower of our entire design team making sure the best solutions are being explored.

Moreover, our team is made up of experts with complementary skills, far broader than any single individual could excel at. This means, when in-product illustrations are required we can help, when high fidelity prototyping is required, we can help, when there’s a gnarly UX flow that needs untangling, we can help.

Lastly, there will be a time when working with doesn't make sense anymore. We know this because we’ve been on the inside. As our final act, we can help you hire your own design team to make sure you’re in great hands.

What kind of deliverables can we expect?
  • Clean and organized Figma files componentized and systematized.
  • Prototypes in low and high fidelity.
  • Detailed spec documents describing heuristics and functionality.
  • High quality front-end code contributions.
  • Walkthrough videos.
What deliverables not to expect?
  • Big presentations
  • Sticky note / whiteboard exercises / workshops
  • One-size-fits-all approach